Presenter Information

Ashley BarboFollow

Loading...

Media is loading
 

Start Date

12-8-2021 10:00 AM

End Date

12-8-2021 11:00 AM

Publication Date

8-12-2021

Event Type

Presentation

Description

Games have the potential to enhance the learning environment by motivating
students to engage with faculty, peers, and course material. In the ULM College of Pharmacy Practice Laboratory, games have been shown to increase engagement, teamwork, and positive student perceptions. This workshop will (1) share the teaching experience of two innovative laboratory exercises that utilized novel games to engage students while completing pharmacy practice skills and (2) assist participants in designing a game that can be adapted to any teaching environment.

Comments

Conducted by Dr. Ashley Barbo, Assistant Professor of Clinical Sciences

Share

COinS
 
Aug 12th, 10:00 AM Aug 12th, 11:00 AM

RISK: Gaming in Education - How Innovation Through Gamification Can Increase Student Engagement, Teamwork, and Satisfaction

Games have the potential to enhance the learning environment by motivating
students to engage with faculty, peers, and course material. In the ULM College of Pharmacy Practice Laboratory, games have been shown to increase engagement, teamwork, and positive student perceptions. This workshop will (1) share the teaching experience of two innovative laboratory exercises that utilized novel games to engage students while completing pharmacy practice skills and (2) assist participants in designing a game that can be adapted to any teaching environment.